Post by Isaiah Ezra K'avir on Jun 26, 2013 23:43:42 GMT -5
Isaiah Ezra K'avir
Dark, 22, on and off 8 years
Personality- Tatictal: Isaiahs ability to break down the battle field made even the skiddish of men clam, he could trick a group of enemies into thinking he'd claim his own life by jumping off a cliff rather than face them, in turn he'd pick the off one by one using his superior intellect to out wit them. Optamistic: Able to see the big picture when other fail to comprehend the simplest of mind puzzles, he wanted to see the good in people before he saw the bad; even if it ment putting his life in danger to prove so. Soft-hearted: Him taking a life isnt something he's to fond of, but when it comes down to it he'll do what he must. In more than one event he has indangered himself and his team mates, but his training has taught him how to over come these felling and shut off emotion just to achieve his goals. Withdrawn: Sometimes ezra can be "off", his emotional depression gets the best of him and he becomes detached from the world and places on his mask "Isaiah" Schizophrenia: A mild case whic he has never told or showed signs of, he refers to himself as Isaiah when talking to himself. History- Born to his loving mother Iman and stern father Casimir in Hammer fell Ezra has an easy child hood; if being the son of a Noble couple was considered hard. Being the son of a noble isn’t as fun as it sounds from the ripe age of 6; Ezra was taught proper etiquette so he wouldn't embarrass his father at get togethers with other noble families. After learning the proper way to eat, speak, and walk; as if normal humans didn’t know this already, he was ready to attend his first noble summons in a years’ time. Unfortunately he had the grace of being in the presents of The Aldmeri Dominion, where his mother spoke out against an issue and had them banished from hammer fell; at least that what he was told. Since then Ezra has been nothing but a nomad traveling across hammer fell into skyrim; his mother seems to always argue with his father on the subject but as young as Ezra was things like that never mattered to him, he was always fascinated by the world around him and wanted to see more of this new world. His earliest memories of skyrim; cold, nothing but the bone chilling breeze woke him up on their trip to a place called white run. His father overheard a group of travelers talking about the Alik'r Warriors on the hunt for some run away redguards, reaching Whiterun seemed liked it took years and traveling began to take its toll on him. Ezra caught a high fever, his father wanted to keep moving but his mother proclaimed they must treat him before they lose the reason for them to keep going. Come to find out Ezra had been touched with an ability to cast destruction spells, fireball to be exact at the age of 7. After their meeting with the Jarl of whiterun they sought out the Banner mare where they took residents in an empty room; his mother paid for their stay by working for Hulda the keeper. About a month in travelers spoke of the Alik'r being in Rorikstead, this bothered them both and people where starting to talk of the main give away was they travelled together as a family. Two moons later erzas father snuck out in the shade of darkness stealing ezra away heading toward the far side of skyrim; he thought if he could put the Alik'r on our trail she'd be better off. Once again traveling became the norm for Ezra and his father, learning the wilderness as a second home; Ezra even learned death at the age of 8. His father was pinned down by a bandit, at ezras age all he could do was watch from the shadowed corner of the tent. Casimir yelled to his son for him to pick up a dagger and stab him but nothing reached the boys terrified ears, ezras hand felt as if it was going to burst into flames, so he let his emotions flow toward the bandit hitting him in the face with a fireball; cooking the man’s face alive. From that day on his father started training him in self-defense so he wouldn’t run and hide when things got to tough, but Ezra found other ways to deal with their foes by using his wits to trick them off of their trail into a trap. Arriving in Ivarstead, Ezra; now at the age of 9 and his father witnessed the horror of skyrims untold flaws, the undead; a young girl tricking a man by playing the young and defenseless act. Then it happened that unforgettable sight of a man being drained of his life; they took off in the middle of her feeding, quickly gathering supplies and leaving as soon as they came. That day Casimir vowed to rid Tamirel of those forsaken creatures and started to instill that same hatred into Ezra, being the child he was he didn’t like placing the blame on all because of ones actions. Finding out about a man named Isran who also had the same beliefs as ezras father, they set out to find this Fort Dawnguard; meaning more traveling and more training. Reaching riften in his 10th year, Ezras father stopped to restock on supplies. Being directed to the north east to the edge of skyrims border; at first Ezra and his father thought it to be a joke, but soon enough those thoughts would be cleared. Setting up camp that night was harsh, the winds kicked up and the snow seemed endless; but a light shined in the distance, a torch. A young traveler; lost girl, whom ever she was ezras father was on his guard asking for a name she replied Inel Danseta of Valenwood. At first Ezra stood on guard until his father sat and ate with her; she seemed normal but from what they had experienced they were ready for anything. Ezra was the first to let his guard down, she seemed too silly to be a monster; even still he was awe struck by her awkward charms. They became friends none the less, it was nice to actually have made a friend and it couldn’t have been at a better time. He was turning 11 and she was his fiery headed snow angle; whom happened to be much older than him, but not by much; She was 15 and the nicest thing to ever be created in skyrim. That night she left the safety of their camp but not before whispering to ezra who was half asleep "Happy birthday Dragonfly" then vanishing into the harsh snowy abyss. That morning was the hardest morning to wake up to; it was as if he only dreamed about her, like she didn’t exist. Moving along they finally made it to Fort Dawnguard where his father join first, ezra who wasn’t of age couldn’t join just yet but was allowed to train under their watch. Two years have passed since then and ezra was more than ready to join the dawnguard and their fight to rid the world of vampires; his personality didn’t change much simply because that dream he kept having of this girl he once know or maybe it was just his imagination trying to cope with the death around him. His coming of age ceremony was one he'd never forget; his first mission with his father, they were sent to kill a master vampire in Morthal, only Ezra returned to tell how they had been defeated and his father was drained in front of him. Isran deemed Ezra unfit to do anymore missions seeing as Ezra lost his father, he told him to hone his skills; Isran saw his potential and turned him into the perfect hunter of these creatures over the years. After 5 years of eating and breathing nothing but training in hand to hand, weapon mastery and what little they could teach him in casting spells. With his extensive training he became a formidable foe to vampires and humans alike. One day Ezra had a dream relating to his mother; he had almost forgotten what she looked like from all the time they'd been apart. Those memories had been replaced with this imaginary girl he held on to in his restless nights at the fort, now it was time to set out with his new goal; Finding his mother and fixing what wrongs that fell upon his family. | [atrb=border,0,true][atrb=style,border-radius: 0px 0px 20px 20px;] Character Name. Isaiah Ezra K'avir Age. 18 Race. Redguard Sexuality. Straight Faction, Army, or Allegiance. Netural, Dawnguard Occupation. N/A Werewolf or Vampire. N/A Major Skills. One-Handed: Ezras one-handed skills rivaled that of Israns two-handed abilities, on several events he out did isran. This form of combat came naturally to ezra it was his muse at times when he had nothing to do he spared with the unlucky soul who crossed blades with him. Archery: Ezra could shoot the eyes of a troll before one could say Ulfric Stormcloak, he found a way to reload the cross bow faster than normal people and held this fact over peoples heads. Sneak: His nick name light-foot says it all, no one in the Fort could ever keep track of ezra even when he was two feet away from you. Two-handed: Ezra wasnt that good at two handed combat but it served its purpose in battle, he could hold his own but to a seasoned fighter he had several openings at a time Destruction;Fireball: From a young age he begain to master this skill, placing him now with the abilities of a court wizard with this one skill of his, it also gave him advantage over his vampiric foes. Weapons, Armor, and Belongings. Ebony Sword: His fathers sword, Ezra took before fleeing for his life in morthal Glass Dagger: Found in the older part of Fort dawn guard while he was exploring Cross Bow: Which he named Spit Fire due to its fire damage enchantment Custom made Dawn guard light armor, crafted and fitted just for Ezra its enchantment allows him to move silently almost undetected, giving him the pet name in Fort Dawn guard "Light-foot" He also has an Amulet for Mara from his mother and a Silver Sapphire necklace from his father, enchanted so he could persuade his way out of almost any situation, both which he keeps on at all times. |